Tuesday, October 25, 2011

Game Theoryy: A Rational Theory to Playground Approach

The resources of our species are there for the common kind to use toward our living. This enables the apportionment of work to our labor collective. Such permits the construction of broad features at an accelerated rate.

This theory is corroborated by complexity theory and observation of common enabling tools and supports. The resources required to optimize a person's ability to contribute to society are miniscule at the scale of global capital. That is, the labor potential of the human race would be many volumes higher if every man, woman, and child were provided a satisfactorily nurturing home.

Loyalty to concepts, including persons, is normal as one associates excitement with what stimulated it.  Distrust and fear is also normal, as we know actions. Such is the dilemma of corporate persons.

In evaluating how to allocate our resources, we may germinate SEEDs to bend with supplies toward binding their Morpheus. These are the people who distribute loyalty to what they represent. Keeping the symbology of the community to a minimum avoids individuating impressions of them, as people are prone to misinterpret their own allocations.

But how to deal with neuroticism? The neurotic is motivated by something they think one cannot have but hope that their neurotic behavior will increase the likelihood they will get. It is best to teach them that the course of action they object to will result in more of the psychological stimulation they enjoy.

In closing, psychologically spindle with people who need it. Just verbally give them shit for every little infraction against human decency they are responsible for, if you can explain it to them at that spot. Subtly demonstrate that you have some control over their environments if they are resistant to such education.

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